[/============================================================================
  Boost.Geometry (aka GGL, Generic Geometry Library)

  Copyright (c) 2007-2013 Barend Gehrels, Amsterdam, the Netherlands.
  Copyright (c) 2008-2013 Bruno Lalande, Paris, France.
  Copyright (c) 2009-2013 Mateusz Loskot, London, UK.

  Use, modification and distribution is subject to the Boost Software License,
  Version 1.0. (See accompanying file LICENSE_1_0.txt or copy at
  http://www.boost.org/LICENSE_1_0.txt)
=============================================================================/]


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[section:cs_cartesian cs::cartesian]

'''<indexterm><primary>cs</primary></indexterm><indexterm><primary>cartesian</primary></indexterm>'''
Cartesian coordinate system. 

[heading Description]
Defines the Cartesian or rectangular coordinate system where points are defined in 2 or 3 (or more) dimensions and usually (but not always) known as x,y,z 

[heading Synopsis]
``struct cs::cartesian
{
  // ...
};
``

[heading Header]
Either

`#include <boost/geometry.hpp>`


Or

`#include <boost/geometry/core/cs.hpp>`

[endsect]

