| Endian Library

Endian Home Conversion Functions Arithmetic Types Buffer Types Choosing Approach

Contents

Abstract
Introduction to endianness
Introduction to the Boost.Endian library
Choosing between conversion functions,
buffer types, and arithmetic types
Built-in support for Intrinsics
Performance
Timings
Overall FAQ
Release history
Changes requested by formal review
Other changes since formal review
Compatibility with interim releases
C++03 support for C++11 features
Future directions
Acknowledgements

## Abstract

Boost.Endian provides facilities to manipulate the endianness of integers and user-defined types.

- Three approaches to endianness are supported. Each has a long history of successful use, and each approach has use cases where it is preferred over the other approaches.
- Primary uses:
  - Data portability. The Endian library supports binary data exchange, via either external media or network transmission, regardless of platform endianness.
  - Program portability. POSIX-based and Windows-based operating systems traditionally supply libraries with non-portable functions to perform endian conversion. There are at least four incompatible sets of functions in common use. The Endian library is portable across all C++ platforms.
- Secondary use: Minimizing data size via sizes and/or alignments not supported by the standard C++ arithmetic types.

Notice This first release (1.58.0) of the Endian library as an official Boost library removes for floating point type support that was present in the mini-review pre-release. Floating point types will be supported in the Boost 1.59.0 release with a slightly modified floating point conversion interface and implementation that addresses reliability concerns.

## Introduction to endianness

Consider the following code:

>     int16_t i = 0x0102;
>     FILE * file = fopen("test.bin", "wb");   // binary file!
>     fwrite(&i, sizeof(int16_t), 1, file);
>     fclose(file);

On OS X, Linux, or Windows systems with an Intel CPU, a hex dump of the "test.bin" output file produces:

> `0201`

On OS X systems with a PowerPC CPU, or Solaris systems with a SPARC CPU, a hex dump of the "test.bin" output file produces:

> `0102`

What's happening here is that Intel CPUs order the bytes of an integer with the least-significant byte first, while SPARC CPUs place the most-significant byte first. Some CPUs, such as the PowerPC, allow the operating system to choose which ordering applies.

Most-significant-byte-first ordering is traditionally called "big endian" ordering and least-significant-byte-first is traditionally called "little-endian" ordering. The names are derived from Jonathan Swift's satirical novel Gulliver’s Travels, where rival kingdoms opened their soft-boiled eggs at different ends.

See Wikipedia's Endianness article for an extensive discussion of endianness.

Programmers can usually ignore endianness, except when reading a core dump on little-endian systems. But programmers have to deal with endianness when exchanging binary integers and binary floating point values between computer systems with differing endianness, whether by physical file transfer or over a network. And programmers may also want to use the library when minimizing either internal or external data sizes is advantageous.

## Introduction to the Boost.Endian library

Boost.Endian provides three different approaches to dealing with endianness. All three approaches support integers and user-define types (UDTs).

Each approach has a long history of successful use, and each approach has use cases where it is preferred to the other approaches.

> Endian conversion functions - The application uses the built-in integer types to hold values, and calls the provided conversion functions to convert byte ordering as needed. Both mutating and non-mutating conversions are supplied, and each comes in unconditional and conditional variants.

> Endian buffer types - The application uses the provided endian buffer types to hold values, and explicitly converts to and from the built-in integer types. Buffer sizes of 8, 16, 24, 32, 40, 48, 56, and 64 bits (i.e. 1, 2, 3, 4, 5, 6, 7, and 8 bytes) are provided. Unaligned integer buffer types are provided for all sizes, and aligned buffer types are provided for 16, 32, and 64-bit sizes. The provided specific types are typedefs for a generic class template that may be used directly for less common use cases.

> Endian arithmetic types - The application uses the provided endian arithmetic types, which supply the same operations as the built-in C++ arithmetic types. All conversions are implicit. Arithmetic sizes of 8, 16, 24, 32, 40, 48, 56, and 64 bits (i.e. 1, 2, 3, 4, 5, 6, 7, and 8 bytes) are provided. Unaligned integer types are provided for all sizes and aligned arithmetic types are provided for 16, 32, and 64-bit sizes. The provided specific types are typedefs for a generic class template that may be used directly in generic code of for less common use cases.

Boost Endian is a header-only library. C++11 features affecting interfaces, such as `noexcept`, are used only if available. See C++03 support for C++11 features for details.

## Choosing between conversion functions, buffer types, and arithmetic types

This section has been moved to its own Choosing the Approach page.

## Built-in support for Intrinsics

Most compilers, including GCC, Clang, and Visual C++, supply built-in support for byte swapping intrinsics. The Endian library uses these intrinsics when available since they may result in smaller and faster generated code, particularly for optimized builds.

Defining the macro `BOOST_ENDIAN_NO_INTRINSICS` will suppress use of the intrinsics. This is useful when a compiler has no intrinsic support or fails to locate the appropriate header, perhaps because it is an older release or has very limited supporting libraries.

The macro `BOOST_ENDIAN_INTRINSIC_MSG` is defined as either `"no byte swap intrinsics"` or a string describing the particular set of intrinsics being used. This is useful for eliminating missing intrinsics as a source of performance issues.

## Performance

Consider this problem:

Example 1
Add 100 to a big endian value in a file, then write the result to a file
Endian arithmetic type approach | Endian conversion function approach

    big_int32_at x;

    ... read into x from a file ...

    x += 100;

    ... write x to a file ...

    int32_t x;

    ... read into x from a file ...

    big_to_native_inplace(x);
    x += 100;
    native_to_big_inplace(x);

    ... write x to a file ...

There will be no performance difference between the two approaches in optimized builds, regardless of the native endianness of the machine. That's because optimizing compilers will generate exactly the same code for each. That conclusion was confirmed by studying the generated assembly code for GCC and Visual C++. Furthermore, time spent doing I/O will determine the speed of this application.

Now consider a slightly different problem:

Example 2
Add a million values to a big endian value in a file, then write the result to a file
Endian arithmetic type approach | Endian conversion function approach

    big_int32_at x;

    ... read into x from a file ...

    for (int32_t i = 0; i < 1000000; ++i)
      x += i;

    ... write x to a file ...

    int32_t x;

    ... read into x from a file ...

    big_to_native_inplace(x);

    for (int32_t i = 0; i < 1000000; ++i)
      x += i;

    native_to_big_inplace(x);

    ... write x to a file ...

With the Endian arithmetic approach, on little endian platforms an implicit conversion from and then back to big endian is done inside the loop. With the Endian conversion function approach, the user has ensured the conversions are done outside the loop, so the code may run more quickly on little endian platforms.

### Timings

These tests were run against release builds on a circa 2012 4-core little endian X64 Intel Core i5-3570K CPU @ 3.40GHz under Windows 7.

Caveat emptor: The Windows CPU timer has very high granularity. Repeated runs of the same tests often yield considerably different results.

See test/loop_time_test.cpp for the actual code and benchmark/Jamfile.v2 for the build setup.

GNU C++ version 4.8.2 on Linux virtual machine
Iterations: 10'000'000'000, Intrinsics: __builtin_bswap16, etc.
Test Case | Endian arithmetic type | Endian conversion function
16-bit aligned big endian | 8.46 s | 5.28 s
16-bit aligned little endian | 5.28 s | 5.22 s
32-bit aligned big endian | 8.40 s | 2.11 s
32-bit aligned little endian | 2.11 s | 2.10 s
64-bit aligned big endian | 14.02 s | 3.10 s
64-bit aligned little endian | 3.00 s | 3.03 s

Microsoft Visual C++ version 14.0
Iterations: 10'000'000'000, Intrinsics: cstdlib _byteswap_ushort, etc.
Test Case | Endian arithmetic type | Endian conversion function
16-bit aligned big endian | 8.27 s | 5.26 s
16-bit aligned little endian | 5.29 s | 5.32 s
32-bit aligned big endian | 8.36 s | 5.24 s
32-bit aligned little endian | 5.24 s | 5.24 s
64-bit aligned big endian | 13.65 s | 3.34 s
64-bit aligned little endian | 3.35 s | 2.73 s

## Overall FAQ

Is the implementation header only?

> Yes.

Are C++03 compilers supported?

> Yes.

Does the implementation use compiler intrinsic built-in byte swapping?

> Yes, if available. See Intrinsic built-in support.

Why bother with endianness?

> Binary data portability is the primary use case.

Does endianness have any uses outside of portable binary file or network I/O formats?

> Using the unaligned integer types with a size tailored to the application's needs is a minor secondary use that saves internal or external memory space. For example, using `big_int40_buf_t` or `big_int40_t` in a large array saves a lot of space compared to one of the 64-bit types.

Why bother with binary I/O? Why not just use C++ Standard Library stream inserters and extractors?

> Data interchange formats often specify binary arithmetic data.

> Binary arithmetic data is smaller and therefore I/O is faster and file sizes are smaller. Transfer between systems is less expensive.

> Furthermore, binary arithmetic data is of fixed size, and so fixed-size disk records are possible without padding, easing sorting and allowing random access.

> Disadvantages, such as the inability to use text utilities on the resulting files, limit usefulness to applications where the binary I/O advantages are paramount.

Which is better, big-endian or little-endian?

> Big-endian tends to be preferred in a networking environment and is a bit more of an industry standard, but little-endian may be preferred for applications that run primarily on x86, x86-64, and other little-endian CPU's. The Wikipedia article gives more pros and cons.

Why are only big, little, and native endianness supported?

> These are the only endian schemes that have any practical value today. PDP-11 and the other middle endian approaches are interesting historical curiosities but have no relevance to today's C++ developers.

Why do both the buffer and arithmetic types exist?

> Conversions in the buffer types are explicit. Conversions in the arithmetic types are implicit. This fundamental difference is a deliberate design feature that would be lost if the inheritance hierarchy were collapsed.

> The original design provided only arithmetic types. Buffer types were requested during formal review by those wishing total control over when conversion occurs. They also felt that buffer types would be less likely to be misused by maintenance programmers not familiar with the implications of performing a lot of arithmetic operations on the endian arithmetic types.

What is gained by using the buffer types rather than always just using the arithmetic types?

> Assurance than hidden conversions are not performed. This is of overriding importance to users concerned about achieving the ultimate in terms of speed.

> "Always just using the arithmetic types" is fine for other users. When the ultimate in speed needs to be ensured, the arithmetic types can be used in the same design patterns or idioms that would be used for buffer types, resulting in the same code being generated for either types.

What are the limitations of floating point support?

> The only supported types are four-byte `float` and eight-byte `double`. The only supported format is IEEE 754 (also know as ISO/IEC/IEEE 60559). Systems on which integer endianness differs from floating point endianness are not supported.

> Support for floating point types was removed from Boost 1.58.0 because there was not enough time to resolve reliability concerns. It is expected that floating point support will be available in Boost 1.59.0.

What are the limitations of integer support?

> Tests have only been performed on machines that use two's complement arithmetic. The Endian conversion functions only support 16, 32, and 64-bit aligned integers. The endian types only support 8, 16, 24, 32, 40, 48, 56, and 64-bit unaligned integers, and 8, 16, 32, and 64-bit aligned integers.

## Release history

### Changes requested by formal review

The library was reworked from top to bottom to accommodate changes requested during the formal review. See Mini-Review page for details.

### Other changes since formal review

- Header `boost/endian/endian.hpp` has been renamed to `boost/endian/arithmetic.hpp`. Headers `boost/endian/conversion.hpp` and `boost/endian/buffers.hpp` have been added. Infrastructure file names were changed accordingly.
- The endian arithmetic type aliases have been renamed, using a naming pattern that is consistent for both integer and floating point, and a consistent set of aliases supplied for the endian buffer types.
- The unaligned-type alias names still have the `_t` suffix, but the aligned-type alias names now have an `_at` suffix..
- `endian_reverse()` overloads for `int8_t` and `uint8_t` have been added for improved generality. (Pierre Talbot)
- Overloads of `endian_reverse_inplace()` have been replaced with a single `endian_reverse_inplace()` template. (Pierre Talbot)
- For X86 and X64 architectures, which permit unaligned loads and stores, unaligned little endian buffer and arithmetic types use regular loads and stores when the size is exact. This makes unaligned little endian buffer and arithmetic types significantly more efficient on these architectures. (Jeremy Maitin-Shepard)
- C++11 features affecting interfaces, such as `noexcept`, are now used. C++03 compilers are still supported.
- Acknowledgements have been updated.

## Compatibility with interim releases

Prior to the official Boost release, class template `endian_arithmetic` has been used for a decade or more with the same functionality but under the name `endian`. Other names also changed in the official release. If the macro `BOOST_ENDIAN_DEPRECATED_NAMES` is defined, those old now deprecated names are still supported. However, the class template `endian` name is only provided for compilers supporting C++11 template aliases. For C++03 compilers, the name will have to be changed to `endian_arithmetic`.

To support backward header compatibility, deprecated header `boost/endian/endian.hpp` forwards to `boost/endian/arithmetic.hpp`. It requires `BOOST_ENDIAN_DEPRECATED_NAMES` be defined. It should only be used while transitioning to the official Boost release of the library as it will be removed in some future release.

## C++03 support for C++11 features

C++11 Feature | Action with C++03 Compilers
Scoped enums | Uses header `boost/core/scoped_enum.hpp` to emulate C++11 scoped enums.
`noexcept` | Uses BOOST_NOEXCEPT macro, which is defined as null for compilers not supporting this C++11 feature.
C++11 PODs (N2342) | Takes advantage of C++03 compilers that relax C++03 POD rules, but see Limitations here and here. Also see macros for explicit POD control here and here.

## Future directions

Standardization. The plan is to submit Boost.Endian to the C++ standards committee for possible inclusion in a Technical Specification or the C++ standard itself.

Specializations for `numeric_limits`. Roger Leigh requested that all `boost::endian` types provide `numeric_limits` specializations. See GitHub issue 4.

Character buffer support. Peter Dimov pointed out during the mini-review that getting and setting basic arithmetic types (or `<cstdint>` equivalents) from/to an offset into an array of unsigned char is a common need. See Boost.Endian mini-review posting.

Out-of-range detection. Peter Dimov pointed suggested during the mini-review that throwing an exception on buffer values being out-of-range might be desirable. See the end of this posting and subsequent replies.

## Acknowledgements

Comments and suggestions were received from Adder, Benaka Moorthi, Christopher Kohlhoff, Cliff Green, Daniel James, Gennaro Proto, Giovanni Piero Deretta, Gordon Woodhull, dizzy, Hartmut Kaiser, Jason Newton, Jeff Flinn, Jeremy Maitin-Shepard, John Filo, John Maddock, Kim Barrett, Marsh Ray, Martin Bonner, Mathias Gaunard, Matias Capeletto, Neil Mayhew, Nevin Liber, Olaf van der Spek, Paul Bristow, Peter Dimov, Pierre Talbot, Phil Endecott, Philip Bennefall, Pyry Jahkola, Rene Rivera, Robert Stewart, Roger Leigh, Roland Schwarz, Scott McMurray, Sebastian Redl, Tim Blechmann, Tim Moore, tymofey, Tomas Puverle, Vincente Botet, Yuval Ronen and Vitaly Budovsk. Apologies if anyone has been missed.

Last revised: 25 March, 2015

© Copyright Beman Dawes, 2011, 2013

Distributed under the Boost Software License, Version 1.0. See www.boost.org/ LICENSE_1_0.txt